Team-based
You compete in teams in the theme you choose. Between the rounds there are networking sessions and interactive activities.
Élan's business flagship, in collaboration with Sanjay Ghodawat International School. An inter-school business arena for Grades 9 to 12 where you compete, collaborate, and build the business leaders of tomorrow.
Cent$ible is a live inter-school business arena. Across four competitive themes, teams pitch startups, build brands, trade markets, and think on their feet, and the best teams advance to the Boardroom Finale.
Cent$ible is built around four business themes. Each one is its own competition with several rounds, and the strongest teams from every theme go through to the Boardroom Finale to fight for the overall championship.
You compete in teams in the theme you choose. Between the rounds there are networking sessions and interactive activities.
Open to school students in Grades 9 to 12, across schools and delegations.
A shared in-event currency. Teams earn it, invest it, and bid with it as the rounds play out.
The top teams from each theme meet in the finale to decide the overall champion.
Build, adapt, pitch, and dominate. Startup Spirit is where you create a real startup and pitch it under pressure, with your idea evolving across three rounds the way it draws on Shark Tank, a startup expo, and live business decisions.
Present your startup: brand name, logo, target audience, business model, marketing strategy, and future vision. After your pitch, you roll the Investor Dice, and whatever it lands on becomes a twist you carry forward. It could be Investor Funding, Viral Fame, Product Delay, Market Opportunity, Economic Slowdown, or Fast Growth.
Same startup, but now you have to make it stronger using your dice result from Round 1. You give a quick micro pitch, then spin the Business Crisis Wheel and handle whatever it throws at you on the spot, with no prep time: a Competitor Attack, a Funding Crisis, a Product Failure, a Social Media Backlash, or a Cyber Attack.
The top five teams take on the same business problem, prepare, and deliver a final pitch. The teams that are out become the audience and invest fake Cents into the pitches they believe in. The top three go through to the Boardroom.
Skills tested: Adaptability, Business Intelligence, Public Speaking, Creativity, Critical Thinking, and Crisis Management.
Sell the impossible and own the market. Marketing Mastery is a live branding and advertising battle where teams build brands, run campaigns, survive PR disasters, and win over a live audience, the way a real agency does when things go sideways.
Come up with an original product or service and build a full brand around it: a poster, a logo, a tagline, and a clear target audience. You present it, then spin for a marketing twist you have to carry into the next round, like a Silent Ad, an Emotional Theme, Meme Marketing, a Retro Theme, or a Celebrity Scandal.
You get a strange, randomly assigned product, a target audience, and a condition from the spin wheel. Your job is to build a brand around it and perform a live advertisement: explain the product, act out the ad, and defend it in front of the judges. It is scored on Creativity (25), Branding (20), Strategy (20), Adaptability (20), and Presentation (15).
The top five teams have to sell something genuinely useless, like a broken spoon, a single sock, an empty box, or a rubber band. The audience spends fake Cents on whatever they actually buy into, and the biggest sellers pick up bonus points.
Skills tested: Branding, Ad Creation, Public Speaking, Sales Skills, Audience Impact, and Crisis Handling.
Risk everything and survive the chaos. Finance Frenzy is a live financial simulation where you trade, negotiate, ride out crashes, and make risky calls under pressure, working with real market situations instead of textbook problems.
Each team manages a starter portfolio of 10,00,000 Cents across industries that carry different levels of risk, from Technology and Fashion to Crypto, Real Estate, Food Startups, and Gaming. Market news keeps dropping and moving your values, and a siren means the market has suddenly gone into chaos.
The room turns into a financial casino. Teams move through zones and try to multiply their money: the Dice of Fortune with its safe or risky bets, Bonus Risk Cards, the Investment Spin Wheel with its booms and crashes, and the Economic Crisis Booth. Whoever finishes richest wins the round.
The top five teams all get the same problem to solve, whether it is a struggling café, a startup running out of money, a fest's losses, or a brand in decline. You build a recovery plan and present it, the audience votes, and the top three head to the Nova Boardroom.
Skills tested: Strategy, Risk Management, Quick Thinking, Adaptability, Financial Awareness, and Decision-Making.
Think fast, analyse smart, and win big. This is not a normal quiz. Quiznera Quotient is a fast business battle where teams crack real problems, recognise brands on sight, and bid against each other, sitting somewhere between Kaun Banega Crorepati, Shark Tank, and a live auction.
Every team gets its own business case to pull apart: the mistakes, the losses, the branding that went wrong. Then you present your fix. It runs as a problem reveal, a team discussion, a presentation, and questions from the judges, and it is scored out of 300 on Problem Solving, Creativity, Practicality, and Presentation.
Answer as many questions as you can before the clock runs out, covering brands, taglines, CEOs, startups, products, and current affairs. Every correct answer is worth 100 Cents, and there is no negative marking.
This time the clues are visual: brand logos, emoji clues, product silhouettes, startup icons, and ad clips. Every correct answer is worth 100 Cents, and the leaderboard can flip fast.
The top five teams bid Cents for the right to answer questions they have not seen yet. Bid high and the pressure goes up with it. Get it right and the points are yours; get it wrong and you lose half your bid. The top three reach the Nova Boardroom.
Skills tested: Business Knowledge, Confidence, Strategic Bidding, Risk-Taking, and Pressure Handling.
Cent$ible sits between the classroom and the real business world, and it leans on the same skills a founder, a marketer, or an investor uses every day.
Turn ideas into ventures and defend them.
Read markets, manage risk, make the call.
Influence an audience and own a narrative.
Lead a team when the pressure is on.
Adapt fast when the brief changes.
Present, persuade, and pivot on your feet.
The top teams from every theme come together for the Boardroom Finale to compete for the overall Cent$ible championship.
Choose Cent$ible and your theme in the registration form. For Grades 9 to 12.